What the FAQ?

Do you have questions about rules?

In this section, we’ll try to cover any questions you may have regarding the rules, or clarify any unclear points that may remain.

With so many special scenarios, constantly growing gangs, new rules, and more, it’s quite common for one concept to conflict with another or create some kind of loophole or misunderstanding. Well, this is the place to try to clear up those doubts, gang member.

WTF?
RULEBOOK
All miniatures have 25 mm round bases, except some beasts and motorbikes, which use 40 mm.
In Punkapocalyptic you can use any miniature to represent any profile in the game (as long as they have some similarity).

As for the compatible miniatures, we give you an idea of the profile they can represent, but you can use them how and where you want. In another band, to represent another profile…

In short: you can make the band you want using the miniatures you want. Just make it clear to your opponent at the beginning of the game.
They automatically hit everything underneath.
The cat costs 10 points and allows you or your opponent to reroll during the game. It is the only miniature in the game that has to be official. You can use any cat in any faction, it would be like a kind of mercenary.
If you are not Unami, yes. Being Unami you can decide to reserve Mojo Points for other miniatures. The rest are obliged to use all Actions indicated by their Attribute Actions, as long as they remain in a melee Combat.  It could either fight or detach from the Combat.
It is assumed that it is the turn of whatever triggered the roll. In the turret example, it is the turret that would therefore win the opposed roll.
As if you were drawing it with a pencil. For practical purposes, the tape measure on its edge.
These profiles are unique to that sub-faction. But you can also use some general profiles.

To give you an idea: sub-factions add certain restrictions to the base band and give it new options. All sub-factions specify which profiles you can and cannot use from the main faction.  For example in the Fraus Subfaction it states that:

“You can use Bosses, Machacas, Piltrafas and Brutas from the Gangsters. This subfaction does not have Tanners, as these cool people ride bugs.”

All of these allowed profiles are found in the general Gangs document, in the Gangster faction. In addition, that sub-faction has other profiles unique to it. In the case of the Fraus, that would be the Amacizonas.
No, all this equipment is already included in the miniature points.
No. If you decide to use automatic mode (which you can decide to use normal mode even if it is an automatic weapon) you must use 3 bullets against the same target, even if it dies on the first shot. The advantage is that all these shots only take up one Action.
Yes, it would be like a light mace.
No, it gives you a bonus to the radiation roll but does not save you from it.
Yes, that’s what they’re designed for. With a successful Technique roll you can fix any weapon.

As many as you like, as long as you’re willing to spend Shares to try it.

Whatever you want, as long as you’re willing to spend Shares to try it.

As many as you like. They are not their leaders, but just another cog in the machine.
Yes, it is.
No, the telescopic sight can only be applied to rifles.
Indeed. The mutations included in the Beasts, as well as the mutations they can acquire separately, count towards the maximum allowed. Which in fact makes it impossible to have more than 3 Beasts of the Well in the gang.
No, it won’t hold a jet of that power. It’s just for the Firebomb templates right now.
Yes, he loses it too.
That’s it, you go with it already on fire from home. In the end it’s a team with those stats and that’s it.
Yes, it does indeed become an improvised weapon.
A burned may also use Martyr on a miniature hit in a melee Combat. If it survives it will be involved in that multiple Combat now in contact with both miniatures, yes.
The explosion.
No, it is digested and well dissolved.
No, it would exceed the limit of a maximum of two weapons that can be carried.
In that case, you would still have to roll the d10 simply to check whether you get an odd or even result.
In the case of a game between two V Reich gangs, one with Red Helmet and the other with Captain Kraken, the same rule applies as with the “repeated” mercenaries. One of them is not who he says he is and has to be unmasked with a sledgehammer, so they can use their Hate rule without restriction.
Virtualmente, pero hay circunstancias en las que queda Abatido y no se puede levantar.
  • Que su Dureza acabe en 0 permanentemente, ya sea por la Contaminación, la Radición u otra circunstancia. Entonces, cuando se vaya a levantar es Abatido automáticamente de nuevo.
  • Que se lo coma una planta del escenario Mundo vegano, o cualquier otro evento que haga sacar la miniatura de la mesa sin dejar marcador de miniatura Abatida.
  • Que se lo coma un Glotón o los miembros de los Devoradores que puedan realizar esa misma Acción.

En resumen, no es inmortal, pero las circunstancias que lo eliminan son restringidas.

Yes, unlike a Mercenary, a Personality is very much part of the gang and can take advantage of these things (if the rules of the Faction/Sub-Faction allow it).
Yes, as long as the other player does not do the same and also ends up without miniatures, in which case there will be a draw.
Yes. Safe Legs allows you to ignore the penalties of Rough Terrain or Very Rough Terrain in any situation. Good for him.
No, the posts do not distinguish friend from foe, so they don’t care how marginal the miniature is.